Version: 1.0.1
Language : English
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Adding modules to the Unity Editor

Basic Information for Polarith AI

To start off, here are some basic information about some of the frequently used features in Polarith AI.

Adding Polarith AI Components

Under the inspector tab of each prefab in unity, there is a “Add Component” button at the bottom. Simply type in the Polarith AI Component names to implement them with the prefab.

Different Properties of Polarith AI Components

Once Polarith AI components have been added, here are the different tabs of properties that you would need to instantiate to configure the AI movement:

  • Main Properties

  • Reactive Properties

  • Environment Properties

  • Indicator Properties

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    Adding modules to the Unity Editor